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1. A Thought of Warpcore-stabilizers and Balance - in Player Features and Ideas Discussion [original thread]
I think the warp/scram mechanics should be rethought in their entirety. The vast majority of fights that start aren't fights. The vast majority of fights that could start, do not start. Much like the way autopilot lands off the stargate, the w...
- by Xenial Jesse Taalo - at 2013.12.08 11:27:00
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2. EVE should be translated to spanish - in Player Features and Ideas Discussion [original thread]
+1 I don't understand why they skipped Spanish, tbh.
- by Xenial Jesse Taalo - at 2013.12.07 11:08:00
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3. Can we turn off the new jump animation? - in EVE General Discussion [original thread]
My feedback is that: 1. During a jump, we can turn the camera with the RMB, so why not the LMB? It appears it was intended that we not turn it at all, but why not? It looks cool. 2. The sound effect contains the "target locking" sound effect ami...
- by Xenial Jesse Taalo - at 2013.12.06 09:12:00
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4. [Payment Offer For Buy Skillspoint] - in Player Features and Ideas Discussion [original thread]
There's a point to having at least one core part of Eve not defined by the player's credit card. The only thing preventing Eve from being pay-to-win already is the fact that skill points are more defining than ISK. It's honestly hard to ask for ...
- by Xenial Jesse Taalo - at 2013.12.01 11:49:00
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5. Jukebox Petition - Bring it back! - in Issues, Workarounds & Localization [original thread]
+1 I have tried to accept the missing jukebox and pre-determined music, but no it's not good. Simply because we barely hear any music now. I don't do the 32 different activities Eve requires for me to hear half the playlist. I make ISK, and I ...
- by Xenial Jesse Taalo - at 2013.12.01 03:22:00
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6. The old Turnets back - in Player Features and Ideas Discussion [original thread]
Asking they add nebulae for every constellation is not a solution. Solutions need to involve as little of the devs' time as possible, but you're asking for the complete opposite. Regarding only the nebulae, you presented 4 problems, I added 2. ...
- by Xenial Jesse Taalo - at 2013.12.01 03:07:00
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7. addition to isis - in Player Features and Ideas Discussion [original thread]
Yes but the Mastery V concept you talk about is the problem at Mastery III. Training any "straggler" at all just because it's a straggler is a waste, because the Mastery levels are too all-encompassing. Such a detailed system, for such little us...
- by Xenial Jesse Taalo - at 2013.11.30 07:34:00
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8. The one-line "why hasn't this been implemented yet?" thread. - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Reload/Cycle timers. I mean, common... Why do I basically have to time or guess when my MJD is ready... ^^ Same with ASBs. Having a countdown to reload wouldn't make them less exciting. Much needed.
- by Xenial Jesse Taalo - at 2013.11.30 05:20:00
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9. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
Sorry CCP but it's a bad skills guide when it is deliberately unfocused for every ship. No-one wants to excel at "jack of all trades" when they play, and there is no question that if a new player followed this guide, that player's skill process ...
- by Xenial Jesse Taalo - at 2013.11.30 03:17:00
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10. The old Turnets back - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: Missile launchers. Inventory. Font. I don't know missiles enough to have any complaints. I have no complaints about the inventory system. Perhaps it has been updated because I read that there was once quite a stink a...
- by Xenial Jesse Taalo - at 2013.11.29 06:58:00
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11. The old Turnets back - in Player Features and Ideas Discussion [original thread]
It's not just because one is an action shot; the Malediction (and all ships with similar shine) really is a much duller ship now. It really did used to look as awesome as that "Before" pic. That shiny appearance doesn't exist now. Here it again. S...
- by Xenial Jesse Taalo - at 2013.11.29 06:55:00
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12. The old Turnets back - in Player Features and Ideas Discussion [original thread]
I agree with you strongly on a number of these things. For some I accept the counter-arguments, and for some others I wasn't bothered by the change, so I'm quoting from a number of places in this thread just to see where it goes really. Gustav ...
- by Xenial Jesse Taalo - at 2013.11.29 06:51:00
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13. The one-line "why hasn't this been implemented yet?" thread. - in Player Features and Ideas Discussion [original thread]
Highlight a market order when that order is yours.
- by Xenial Jesse Taalo - at 2013.11.29 02:47:00
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14. addition to isis - in Player Features and Ideas Discussion [original thread]
The fact is that mastering a ship requires mastering every area of skills; that's a simple truth. It therefore requires many skill points that a player will barely use. Not at Mastery 5 but already at 2 or 3. Deliberately selecting skills to train...
- by Xenial Jesse Taalo - at 2013.11.29 02:11:00
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15. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
My mouth is literally hanging open... You just won Eve.
- by Xenial Jesse Taalo - at 2013.11.22 12:11:00
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16. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Porucznik Borewicz wrote: MWD soundeffect. Really CCP?... The MWD soundeffect is louder then anything else in the game... CCP is at it again. You can't even hear Aura saying Warp Drive Active. Please CCP, get your sound levels straight before ...
- by Xenial Jesse Taalo - at 2013.11.22 09:31:00
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17. Malediction completely unbalanced, needs serious dev love and rebalance - in Test Server Feedback [original thread]
I agree with the issue about the hardpoints, but if we're focusing on looks, the Malediction was already ruined in Inferno. These are pre-Inferno: http://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image699.png http://i884.photobucket.com...
- by Xenial Jesse Taalo - at 2013.11.16 17:07:00
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18. PvP without losing ships? - in Alliance and Corporation Recruitment Center [original thread]
Or, better idea, discuss ways to do it on Tranquility. :)
- by Xenial Jesse Taalo - at 2013.10.15 10:49:00
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19. PvP without losing ships? - in Alliance and Corporation Recruitment Center [original thread]
But it's also a useless point; he doesn't contribute anything. He has a whine then says nothing to try a solution, as did you. Because your point isn't as valid as you make it out to be. I could argue about things that keep people fighting, like n...
- by Xenial Jesse Taalo - at 2013.10.15 10:29:00
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20. PvP without losing ships? - in Alliance and Corporation Recruitment Center [original thread]
Bumpity bump. Fleet ops wouldn't really be workable with this idea I think. Haven't thought of a way to deal with that yet.
- by Xenial Jesse Taalo - at 2013.10.15 07:33:00
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